Principal UI Artist
As a Principle UI Artist I design the graphics and experience side of the user interface. Everything to do with a human-computer interaction, how you operate and interact with the game along with how you understand and move through the game, all come under my role. I’m designing all aspects of interaction.
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Senior Game Data Analyst
As a Data Analyst, I monitor the data and work with the product team to improve the games, coming up with new ideas and helping to decide which or idea will perform best.
Director of Engineering
As Director of Engineering, I work with a team of engineers, making sure that my team are being challenged in the right ways and are happy, not burnt out.
As a Senior Producer, I’m regularly following up on work, delivering schedules, coming up with creative solutions so that everyone is happy and the job gets done.