Justin Andrews
Principle Audio Programmer
As Principle Audio Programmer I am responsible for the development of the audio systems for the game. My job is to support the audio designers who come up with and actually create the audio for the game. I implement this audio into the game.
Who are you and what do you do?
What does a Principle Audio Programmer do?
How did you get into the gaming industry?
What’s your favourite thing about working at Natural Motion?
What does your typical day look like?
What advice would you give someone looking into gaming?
Now hear from…
Huda Parween
Senior Game Data Analyst
As a Data Analyst, I monitor the data and work with the product team to improve the games, coming up with new ideas and helping to decide which or idea will perform best.
Hear from Huda as she explains how to use data to launch games at full power
Jennie Lees
Director of Engineering
As Director of Engineering, I work with a team of engineers, making sure that my team are being challenged in the right ways and are happy, not burnt out.
Find out how Jennie manages her team to build the games people want to play
Grant Arthur
Senior Producer
As a Senior Producer, I’m regularly following up on work, delivering schedules, coming up with creative solutions so that everyone is happy and the job gets done.
Discover how Grant coordinates everyone involved in producing a game